Neverwinter Nights 2 Mac Download

1024x768 1024x768 Neverwinter Nights 2 desktop PC and Mac wallpaper. 1440x900 Download Neverwinter Nights Wallpaper 1440x900 Wallpoper. Neverwinter Nights 2 1.12 Update for Mac. By Aspyr Media Free. The download only contains an incremental update to the actual product, which has to be acquired separately.

I'd Rather Be a one-legged leper with dandruff and a chronic bout of flatulence than an RPG developer right now. Everywhere you turn it's Oblivion this, Oblivion that: 'How is your game going to respond to the way Oblivion did such and such? It's enough to make even the most talented fantasy game development team slouch into their ergonomic claims with a hefty sigh and think about throwing in the towel.

Nights

But behind the smug smog of euphoria that surrounds Bethesda's recent offering, there stirs a sleeping giant, one that's preparing to rise from the ashes of conquest that Oblivion's left in its wake and challenge it for the role-playing crown. That game is Neverwinter Nights 2.

Phoenix Rising

'Neverwinter Nights 2 and Oblivion arc really two very different games,' explains Obsidian CEO Feargus Urquhart when asked how his game can compete with the genre's top dog. 'Oblivion is alxnit exploring a wide open world and getting back to the main story of the game from time to time. We want to have a large and relative story that flows around the player and eventually puts the control of its outcome in their hands. After playing Oblivion. I rememljcr the little things that I was doing like getting my alchemy up. In Neverwinter Nights 2 players are going to remember the big choices they had to make, the companions that travelled with them and the key turning points in the story.

Before you embark on your apocalypse-thwarting quest - one that sees you travelling to the city of Neverwinter and becoming embroiled in a millennia-old conflict that takes you through the Sword Coast, ancient Illefarn ruins, deadly wizard sanctuaries and into battle with creatures from yond the land of Faerun - you'll first have to customise your character traits.

'You decide who you arc and what your childhood was like by choosing your own background traits at the start of the game - such as Bully, Flirt or Troublemaker,' explains Chris Avellone. Obsidian Entertainment's creative director. 'Not only do these traits give bonuses to your character, but toplc in your home village will react to them as well - sometimes favourably, sometimes not.'

Your choices and actions will also influence your ever-growing retinue, over which you'll have far greater control this time around (for more on this see 'Having A Hencli', right). 'Your choices will often influence your companions, who may enthusiastically agree with them or have violent objections to them,' reveals Avellone. Sounds intriguing... And possibly bloody.

Rock And Bone

So far, so impressive, but what's really moistening our lips is the game's all-new Stronghold System. Starting off with just a smallholding, you'll soon find yourself presiding over a burgeoning fortress that can be upgraded in a variety of aesthetic and military ways. You'll also be able to bolster its defensive capabilities by recruiting new warriors to your cause, which is just as well given that your stronghold will become Neverwinter's last line of defence against the tide of darkness that threatens the city's very existence. 'Who you meet, how you treat them and how you solve their problems determines what recruits you can gather to help defend your stronghold, remarks Avellone. 'You can also have miners, farmers and architects join your ranks to improve your home base.

New Realms

Also new to the Neverwinter fold will be several new races and classes from the Forgotten Realms, including the Drow sub-race and the spell-spewing Warlock character class. 'The Warlock is different to other spellcasters in that he uses his magic as abilities rather than spells,' comments Urquhart. 'While he has fewer magical things he can do, he can do them over and over without having to rest or learn things from spellbooks. Well lucky him, the damn beardy show-off.

With over 100 different locations to explore and around 40 hours of playing time, Neverwinter Nights 2 is looking like it might just, but only just, be able to stack up to Oblivion in the epic scope stakes. However, throw in a powerful, branching plot, a revamped henchman system, revised combat and the mouthwatering prospect of building up your own fortress and suddenly - dare we say it? - the idea of a viable competitor to Oblivion doesn't seem like such a ludicrous proposition. One thing's for sure: when these two giants clash, sparks are gonna fly. Bring it on - let battle commence.

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This is a rough guide for setting up a new online NWN2 server.

There are a lot of sections that would need to be improved / more detailed. Don't hesitate to edit this page and add anything.


  • OS: Windows XP or later. Linux or Mac can run nwn2server using Wine, but nwnx4 does not work. In this
  • Processor: Since nwn2server is single threaded (i.e. it will use only one core), you need the highest frequency possible on a single core. The required frequency vary greatly depending on the used scripts, module size, number of players, etc. but 2.5GHz should be enough for a medium sized module.
  • RAM: 4GB should be enough for windows + nwn2server + MySQL. Very large servers use 6GB.
  • Disk: Disk speed will impact both nwn2server boot time and run-time responsiveness when instantiating creatures, placeables, etc. SSD are probably the best since they allow to read small files very quickly compared to hard drive disks. If you have extra RAM, you can setup a ramdisk for even better performances.
  • Network: A fast network will improve player's area loading time.


You can install the NWN2Server using one of these methods:

Method 1: standard install

This is the easiest method, but will use more disk space than using Method 2.

  • Install the game using the disks / gog / steam installer
  • Make sure your game is up to date

Method 2: light server install

  • Copy the following files and folders from the a standard NWN2 install to a separate folder, keeping the same folder structure:
    • Campaigns/Neverwinter Nights 2 Campaign*/Campaign.cam
    • Data/2DA*.zip
    • Data/convo*.zip
    • Data/Ini*.zip
    • Data/lod-merged*.zip
    • Data/NWN2_Models*.zip
    • Data/scripts*.zip
    • Data/SpeedTree*.zip
    • Data/Templates*.zip
    • Data/walkmesh*.zip
    • dialog*.tlk
    • granny2.dll
    • mss32.dll
    • NWN2_MemoryMgr.dll
    • NWN2_MemoryMgr_amdxp.dll
    • nwn2.ini
    • nwn2player.ini
    • nwn.ini
    • nwnplayer.ini
    • nwnpatch.ini
    • nwn2server.exe
  • The created folder should now contain only the required files to launch a NWN2Server instance.
  • Install required windows libraries: directx 9, dotnet3.5


NWN2Server uses by default port 5121.

If your server runs behind a NAT (like an internet access provider router), you will need to configure the router to redirect 5121 to your server hosting machine.

Also make sure your firewall allows port 5121.


  1. Download nwnx4 on the official website
  2. Extract the zip file somewhere on the system
  3. Edit nwnx.ini
    • nwn2: Path to the nwn2 installation folder
    • parameters: Command line parameters passed to the nwn2server process, like:
      • -module yourmodule automatically load yourmodule.mod
      • -moduledir yourmodule automatically load yourmodule if saved as directory
      • -cpu 3 Assign the nwn2server process to the CPU core 3

NWNX4 plugins

xp_bugfix (required)

Mac

Required for displaying the server in the in-game server list (using the Client Extension). Also comes with a bunch of server bug fixes and optimization (a must have !)

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  1. Download the latest version of the plugin on the forum page
  2. Extract the zip file and copy the dll and ini files inside the nwnx4 folder

xp_mysql (optional)

xpmysql is used by a lot of nwn2 servers as an efficient persistent database. You may not require it. You cannot use both xpmysql and xp_sqlite at the same time.

  • If you don't need a MySQL server, remove xp_mysql.dll and xp_mysql.ini
  • Otherwise install a MySQL-compatible server (https://mariadb.org/ is probably the best) on the server, and edit the xp_mysql.ini file:
    • server: MySQL server IP address
    • user: MySQL user for executing queries
    • password: user's password
    • schema: Default used MySQL schema

xp_sqlite (optional)

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xpsqlite is used by some nwn2 servers as an easy to setup persistent database. You may not require it. You cannot use both xpmysql and xp_sqlite at the same time.

  • If you don't need SQLite, remove xp_sqlite.dll and xp_sqlite.ini
  • Otherwise edit xp_mysql.ini:
    • file Path to the file for storing the database file


You can change the server game rules by editing Documents/Neverwinter Nights 2/nwn2player.ini

Here is an example of server options:


Neverwinter

Let players automatically download / update their custom content files when they connect to a server:

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Simply launch NWNX4_GUI.exe from the nwnx4 folder, and you should see a NWN2Server window appearing.



NWN2Server command-line arguments

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The NWN2Server process can receive multiple command-line arguments:

  • -home <home_path>: Path to a folder that replaces the defaultDocumentsNeverwinter Nights 2
  • -du <1|0>: Disable Client UI
  • -do <1|0>: Disable Client Override
  • -cs <1|0>: Require client to use the AutoDownloader
  • -difficulty <diff>: Game rules difficulty. 1=Easy, 2=Normal, 3=Hardcore D&D, 4=Very difficult
  • -oneparty <1|0>: Group all players in one single party
  • -ilr <1|0>: Item level restriction
  • -elc <1|0>: Enforce legal characters
  • -adminpassword <pass>: Admin console access password
  • -dmpassword <pass>: DM password
  • -playerpassword <pass>: Player password
  • -autosaveinterval <minutes>: Auto-save served game every X minutes
  • -gametype <type>:
  • -servername <name>:
  • -pauseandplay <1|0>: Allow players to pause/unpause
  • -cpu <id>: Assign server process to a specific core ID
  • -reloadwhenempty <1|0>:
  • -maxlevel <level>: Server max level
  • -minlevel <level>: Server required minimum level
  • -pvp <1|0>: PVP settings. 0=None, 1=Party, 2=Full
  • -load <save_name>: Load saved game
  • -moduledir <module_name>: Load module in directory mode
  • -module <module_name>: Load module.modfile
  • -publicserver: ?
  • -servervault <path>: Servervault path ?
  • -port <port>: NWN2Server port (defaults to 5121)
  • -maxclients <number>: Max number of players connected
  • -crashinfo: ?

You can set these arguments by editing theparametersline innwnx.ini.